Junior School Learning Commons: A 3-D Journey

Last spring, Punahou students from grades 4 – 11 created an interactive, virtual model of the Junior School Learning Commons by harnessing augmented reality technology. The project was led by Malia Kiang ’18 and Carson Loughridge ’22, who handled the production and programming, respectively. In June, Kiang and Loughridge shared their work with hundreds of reunioning alumni during Alumni Celebration.

Augmented reality (AR) is a cutting-edge technology that creates an interactive, three-dimensional user experience when viewed through a computer device, such as a smartphone or tablet. A popular example of this has been the videogame Pokémon Go, but augmented reality is being increasingly used to bring educational curricula to life. Punahou students are among the first in the country to program AR experiences themselves.

You can experience an interactive journey through the Learning Commons facility:

  1. Download the app “Kosasa3D” from the Apple App Store.
  2. Open the app on your iPhone or iPad.
  3. With the app running, look at the image of the Kosasa Community site plan above through your device.
Students Carson Loughridge ’22 and Malia Kiang ’18 demonstrate the augmented reality software during Alumni Celebration 2017.